Next up: first serious attempt at main character animations. I like to do this as early as possible since they are the animations player will see the most in the game and might also benefit from being iterated (if needed) throughout whole game's creation process. I also feel that it's essential for game's feel to pair mechanics and animations well together and earlier I get the animation stuff involved into the process the better. Here's some armor design I've been playing around with:
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Different armor styles |
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