Wednesday, March 23, 2016

The Plan

Like usual the journey starts with a travelling plan. You might not end where you planned, but you need a direction. Here's my plan: 
  • Cyberpunk influenced setting
  • World structure influenced by Zelda 3
  • Brawler influenced game play
  • Pixel art and high end animation combined
I am a firm believer of early prototyping and an iterative process, so today I'll start a work on some of the fundamental systems. 

My short term goal: Unity script for taking damage

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